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An Undetermined Error Occurred Inside The Direct3d Subsystem

I hope it helps you too. Wellisk01-19-2010, 09:27 AMThey have to collect diagnostics before they can fix it. I played through the whole game and beat it already, so now I wanted to try KBTL (I know, I went backwords in sequence of story). User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.

It is extremely annoying. Members Steam Users' Forums > Steam Game Discussions > H - L > King's Bounty series > /bmrender/rmode.cpp(/2590/): directx call failed: -1, -1, D3DERR_INVALIDCALL_ PDA View Full Version : /bmrender/rmode.cpp(/2590/): directx Please, try again later. View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... http://forum.1cpublishing.eu/showthread.php?t=13126

It then fixes itself, but sometimes the game freezes permanently until I end task in Windows. S_PRESENT_MODE_CHANGED The desktop display mode has been changed. You can't chat with this user because you have blocked him.

GPU CCC information: Device driver version 8.632.1.2-...-ATI Catalyst version 09.7 2D version Direct3D OpenGL CCC version 2010.0803.2125.36577 My system: HP dv5-1021eo Athlon X2 QL-60 4 GB RAM HD Ziggybits03-15-2010, 10:07 PMThis is stupid. Direct3D 9Ex under Windows 7 only. My system is running 8800GTS 512 on Windows 7 64-bit.

I can't play like that the entire time. Comment buried. Rep: 3040Registered: Dec 2008From United KingdomPosted August 17, 20106 JohnJSal: I read about that too, but I also read some people who said that the driver changes didn't work either. Tried it last night and the new drivers seem to work fine but there are occasional stutters and graphical glitches.

Preferably the application should stop rendering to the presentation window using the device and keep calling CheckDeviceState until S_OK or S_PRESENT_MODE_CHANGED returns. It was previously crashing roughly every 10 20 mins sometimes sooner..sometimes later. I get a similar error. You can't chat with this user because you have blocked him.

You can't invite this user because you have blocked him. Give it a try. D3DERR_INVALIDDEVICE The requested device type is not valid. I have also tried this i changed it to my native resolution but game still crashes every 10 minutes.

Looked like it might be a fun game, especially at just $10. Steam tells me that I've played for 7 hours, about 6.5 since updating, so I guess that the problem is now fixed (for me anyway). The crashes constantly if I put it to match my monitor's resolution. You can download the installer from http://www.nvidia.com/object/win7_winvista_32bit_191.07_whql.html Just run the installer.

The game runs flawlessly for me on the new drivers ONLY after I changed to a different resolution that is using a different aspect ratio. Applications that must continue should destroy all video memory objects (surfaces, textures, state blocks etc) and call Reset() to put the device in a default state. Both can be found at manufacturer`s website. 6) you are using quite non-standart resolution for your monitor(1152 x 864). Cheers Chris_Ihao01-17-2010, 10:09 AMI'm mainly getting the DirectX crash error while spells are being cast.

I set compatibility mode for the shortcut in my start menu to Windows XP service pak 3. Since Win7 always says my monitor is running at 59hz not 60hz. I'm not really interested in rolling back my drivers.

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I did that at first to, now every time I level, kill something, get loot or increase my army members I save. I tried the 11a8 extension, that didn't work. And again: I was getting crashes until I switched from a 16x9 to a 16x10 even tho monitor is a 16x9 monitor. Direct3D 9Ex only.

Harlekin View Public Profile Send a private message to Harlekin Find all posts by Harlekin « Previous Thread | Next Thread » Thread Tools Show Printable Version Display Modes Linear Mode Try using some standart resolution and see if it helps (like 1024x768 or 1280x1024) 7) Scan your PC for possible viruses/malware/spyware (make sure your cleaning programs are up-to-date) 8) Check your Applications should destroy and recreate the device when receiving this error. I'm not really interested in rolling back my drivers.

Btw Armored Princess works just fine. To create DxDiag.txt, do the following: 1) click Start icon at the left bottom of your screen * 2) click Run... Number 4 below is all it took. D3DERR_DRIVERINVALIDCALL Not used.

1C Home | Register | Today Posts | Members | UserCP | Calendar | Search | FAQ Official 1C Company forum > 1C Publishing > I'm able to play for a couple of minutes with 196.21 vs. Occlusion means that the presentation window is minimized or another device entered the fullscreen mode on the same monitor as the presentation window and the presentation window is completely on that Occluded applications can continue rendering and all calls will succeed, but the occluded presentation window will not be updated.

I had a very similiar problem a LONG time ago with GRAW: It turned out to be all because I had marked a 16x9 aspect when I should have had a D3D_OK No error occurred. I was able to fix it by setting: - NO Vsync. - NO Antialising - 2x (lowest) Anisotropic filtering. D3DERR_OUTOFVIDEOMEMORY Direct3D does not have enough display memory to perform the operation.

sadly, no "official" answer in Nvidia or 1C forums. I saw gog finally replyed and told you to update your directx drivers, which I'll assume you have dx11 already installed. D3DERR_UNSUPPORTEDOVERLAY The device does not support overlay for the specified size or display mode. I checked over the change log for the 195 driver and I didn't need anything in it so I am fine with 191.07.

You can't invite this user because you have blocked him. You can't chat with this user because you have blocked him. Ziggybits03-11-2010, 12:48 AMcan anyone post a guide on how to get the old nvidia driver that works on this game for windows 7. Nothing seemed to work: AA, vsync, nothing.

Dragonis06-27-2010, 05:03 AMi has win7 32bit and yes i also has the problem...